Info Meeting Information

Update on Info-Meetings:

Sunday 10/19 @ Hitchcock Hall 031
-3:30pm - Veteran's Info-Meeting (at least 2 games experience)
-4:30pm - Regular Info-Meeting

Monday 10/20 @ Central Classrooms 243
-6:00pm - Regular Info-Meeting

Late Sign-up:

Friday 10/24 @ Lazenby Hall 021
-6:30pm - Late Registration Info-Meeting

Register on the website and choose your side!

Fall 2014: The Good, The Bad, and The Zombies

Hello everyone! Registration for the Fall 2014 game will begin in a few days please be sure to check back and make sure that you're registered. If you don't already have an account please make one before all the good usernames are taken.
-Dave

New Club Officers

Congratulations to our club’s new officers.
President: Cam Demler
Vice President: David Schellenberg
Treasurer: Gregory Austrow
Secretary: Nicholas Elencovf

Come Talk to Us.

This Friday, April 18th, we the organizational staff would like you to come and tell us whatever you want about our organization structure. This is NOT a meeting to discuss any game specific ideas that you have, we'll listen to those at a different meeting. So if you have some thoughts, come to the Sphinx room (2nd floor of the union, ask the info desk/d-tix for directions) at 7:30pm. Please don't show up before 7:30.

SP'14 Infection Feedback

Please fill out the feedback form on our recent (Mar.31-Apr.5) Infection game! Remember, we would like your sincere feedback as it helps us create better games, so comments are appreciated!

Thanks again for playing!

Finale: Briefing Locations

Humans: RPAC Plaza (reserved) SEL/18th Ave Library Courtyard
Zombies: Hitchcock Plaza

Amnesty starts at 6:30PM, Briefings to start around 7:00PM. No Humans can be tagged from 6:30PM to Mission Start.


Because it is Kids&Sibs weekend, there are a lot of events going on today. There is no day mission, but you are still in play. Please be courteous and do not interact with non-players-- everything you do while wearing your bandannas is a reflection of your club. Let's make those chillins want to come to OSU when they "grow up".

There is a 24-hour marathon on the Oval, and we have been asked to not go on the Oval at all. Please steer clear of the area in everything you do today (including the night mission).

There is also the Renaissance Faire on the South Oval from 11-6PM, from our understanding. Please keep all play away from that area as well.

Tags: 

Night 4: Debrief

Well I have no idea if you gathered the right parts or not, however when Krieger saw the collection of parts you collected. He gathered them up with a huge grin on his face muttering "excellent" under his breath. I assume that means he can build the tank after all, hopefully it turns out better than the submarine he built. I'm sure it will be finished by tomorrow.

-Malory

 

Night Mission 4: Briefing Locations

Humans: Independence Hall
Zombies: Hitchcock Plaza

If Barry can build a car in a day, I wonder what we could help Krieger build in two...
-Malory

Amnesty starts at 7PM, Briefings to start around 7:30PM. No Humans can be tagged from 7PM to Mission Start.

Friday Day Mission 4/4/14

"It is with a heavy heart that we mark the passing of one of the greats of our industry, a man whose dedication to the eradication of this plague has inspired countless others to join the cause." Blah, blah. Let's get this corpse in the ground and collect on the money for providing security for the funeral.

- Malory



Humans:
You will be acting as pallbearers at the following times and locations: South Oval from 12:15PM to 1:30PM and Hitchcock from 2:00PM to 3:00PM. This escort will require more than one human to complete. At the end of the journey from Hitchcock, you will be required to perform a twenty-one gun salute -- twenty-one (21) darts must be fired.

Zombies:
Keep up the hunt!

Night 3: Debrief

I have good news and bad news. Bad news is, Barry is definitely still alive, and I still can't find Piggly. Good news is, the shot he took blew a hole in him larger than Lana's man hands, so it'll take some time before he repairs.

Furthermore, we recovered one of his photovoltaic cells from the carnage. I was able to use his Soviet technology to create devices that, using artificial light, actively repel zombies. I call them Krieger Beacons. Unfortunately, without the manpower to gather all of the circuitry from Barry's cybornetic components, I was only able to assemble a few dozen Krieger Beacons. Assuming the field agents did their jobs, they should already be in place.

- Dr. Krieger



Humans:
All light poles in the area contained by College, Neil, 12th, and 18th are safe zones for humans that are touching them with at least one of their palms. These will not be active as safe zones during night missions. This section is reduced from the entire campus, as attendance for the mission was low.

Zombies:
That car was truly the finest in Soviet technology! Be advised that the area between College, Neil, 12th, and 18th is now riddled with safe zones: all light posts in that region are now safe for any human touching them with at least one palm. Fear not, as they will not be active during night missions. Happy hunting!